import { AcGameObject } from "./AcGameObject";

export class Wall extends AcGameObject {
    constructor(r,c,gamemap){
        super();

        this.r =r;
        this.c=c;
        this.gamemap=gamemap;
        this.color="#B37226"
    }

    update(){
        this.render();

    }

    render() {
        const L = this.gamemap.L;
        const ctx =this.gamemap.ctx;

        ctx.fillStyle=this.color;
        ctx.fillRect(this.c *L ,this.r*L,L,L);
    }
}